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内容简介:
In this tutorial we will discuss creating a damaged and worn asset from a new asset and control a real time transition between the two states.
Condition, damage, and aging of materials is important to understand for each asset an artist makes. Not only should they understand how the object was created when new, but also how the build-up of wear and damage will effect the objects surfaces and edges.
By the end of this training you should have a better understanding how to approach creating aged and decayed assets for games.
使用软件:
UDK(2012-10),Photoshop CS5, Maya 2012, Ndo2, xNormal, ZBrush 4R4
官方网址:http://www.digitaltutors.com/tutorial/1524-Real-Time-Aging-and-Decay-for-Games-in-UDK-and-Photoshop
下载地址:
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