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Digital Tutors - CINEMA 4D for Maya Artists

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发表于 2014-3-8 12:53:06 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
内容介绍:


Duration 1h 46m Level Intermediate Project Files Included
Software used
CINEMA 4D R15
What you will learn
Both Maya and CINEMA 4D are powerful all-around 3D content creation applications that each have their own strengths. Sometimes an artist who has primarily worked in one application, Maya for instance, finds that they need to be able to work in another program. These artists know what they need to accomplish and how to finish their projects, but they just need to know the capabilities of the new application and where they can quickly find the tools and functions they're looking for.

Rather than going through a long introductory project, with a lot of basic information, we'll cut straight to the information you need to start working quickly in CINEMA 4D. We'll talk about how CINEMA 4D deals with geometry and talk about its unique hierarchy based workflow. We'll cover polygon modeling tools and workflows like Extruding, Beveling, and working with Deformers. We'll also cover the use of splines and generators to create geometry from those splines. We'll touch on UVs, animation, lighting, rendering and cover a few things unique to CINEMA 4D like multi-resolution sculpting and the MoGraph tools.

By the end of this training you'll be able to take your Maya knowledge and continue to work in CINEMA 4D. Once done, if there are any tools or functions you'd like to know more about, you can go through any of the multiple CINEMA 4D courses we have to get a deeper look.

01. Introduction and project overview 00:00
02. Navigating CINEMA 4D 07:39
03. Working with primitives 07:31
04. Using the polygon modeling tools 07:38
05. Smoothing and subdividing options 06:18
06. Modifying geometry with deformers 06:06
07. Working symmetrically 05:19
08. Setting up reference images 03:03
09. Working with splines 07:57
10. Adding geometry with generators 07:50
11. Working with UVs 06:14
12. Animating objects 06:16
13. Working with materials 06:59
14. Lighting and rendering 07:05
15. Using MoGraph 06:48
16. Sculpting basics 07:38
17. Integration with other applications 05:43


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发表于 2014-3-8 13:27:11 | 只看该作者
好好好好好好
  • TA的每日心情
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    2017-6-18 08:38
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    发表于 2014-3-8 19:43:22 | 只看该作者
    看看这个怎么样

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    发表于 2014-3-8 21:15:47 | 只看该作者
    看看是什么

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    发表于 2014-3-9 11:41:45 | 只看该作者
    loooooooooooooooook

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    发表于 2014-3-10 08:41:07 | 只看该作者
    thank you very much !this make me important!
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