3dmotive_工业门纹理教学(Texturing an Indust

dashu 2018-07-15发布 1437次浏览 37条评论 0人采集 给作者打赏国币 0 0
54715472547654755474 内容介绍: Starting with the norm
54715472547654755474 内容介绍: Starting with the normal map baking process in 3ds Max, we'll create a color and specular map using Photoshop, use selection masks created with Render to Texture, set up a material for the floor piece, and finally add some lights and decals when we put it all together inside of UDK. With lots of great tips and practical hands on techniques, this video serves as a great workflow tutorial for high quality game assets. 官方地址:https://www.3dmotive.com/f105401 下载地址: 百度: 链接:http://pan.baidu.com/share/link?shareid=2461606544&uk=3241405428 密码:w6na 360: http://yunpan.cn/Q9vw6PqffFMwm 访问密码 beff [补种可通过下方评论留言迅速充值VIP下载全网资源, 连接失效或丢失, 我们会及时补种]

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