Gnomon-Redshift在maya中的应用[Introduction To

AMorXhForSs 2018-04-13发布 1816次浏览 26条评论 0人采集 给作者打赏国币 0 0
本帖最后由 AMorXhForSs 于 2016-10-17 15:58 编辑 13555 13556 13557 内容介绍: [backcolo...
本帖最后由 AMorXhForSs 于 2016-10-17 15:58 编辑 13555 13556 13557 内容介绍: In this introduction to the Redshift renderer, Christophe Desse shares his experience with harnessing the power of GPU rendering. All of the core features necessary to integrate Redshift into your workflow are discussed and demonstrated including Materials, Texturing, Subsurface Scattering, Depth-of-Field, Motion Blur, Photometric Exposure, Render Proxies, Physical Sun/Sky Lighting, Global Illumination. Christophe also delves into how to set-up a back plate for lighting/shadow integration with live-action elements. Using a variety of high-quality examples, Christophe has prioritized that the student will understand both the technical and creative aspects of using Redshift for Maya. Whether you are new to rendering or an experienced artist switching from another engine, this title will help get you up and running in little time, thanks to Redshift’s intuitive workflow, speed and notable ease of use compared to other renderers. 官方地址: https://www.thegnomonworkshop.com/tutorials/introduction-to-redshift-for-maya 下载地址: 链接:http://pan.baidu.com/s/1jI15FN4 密码:hk3f [补种可通过下方评论留言迅速充值VIP下载全网资源, 连接失效或丢失, 我们会及时补种]

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