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内容介绍:
Hello and welcome to this CG Cookie tutorial series on hard-surface modeling in Blender. Through this series I’ll be giving you a complete introduction to modeling hard-surface objects with subdivision surfaces, allowing you to create anything from vehicles, to weapons, to environment props.
In this series I’ve chosen a small, stylized airplane as the subject matter, as it provides a great example of hard-surfaces that is fairly simple but also easy to learn. The plane design is based on artwork and modeling sheets created by Tim Von Rueden at Concept Cookie. I’ll be walking you through the complete modeling process of creating this plane, demonstrating a variety of techniques and tools along the way. Among other things, I’ll be showing you box and edge modeling techniques, I’ll show you how to use various modifiers for non-destructive modeling, and I’ll take you through multiple techniques for creating sharp edges with optimal geometry. This series is presented in real-time, giving you a complete picture of of my modeling process.
Jay Tools: http://wiki.blender.org/index.ph ... nteraction/jaytools
CG Cookie Theme: https://github.com/CGCookie/scri ... _theme/cgcookie.xml
官方地址:http://cgcookie.com/blender/cgc- ... e-modeling-blender/
下载地址:
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