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阿诺德高级渲染教学【FXPHD - C4D221 Using Arnold in Cinema 4D】

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发表于 2016-5-3 15:56:19 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式



内容介绍:
Using Arnold in Cinema 4D
Course Type:Standard (Classes released weekly)
Discussion Forums:Yes

Course Number:C4D221
Professor:dacosta  
Software Version:R17
Original Run Date:January 2016



Da Costa will get you up and running with Arnold for Cinema 4D. This course will demonstrate all the fundamentals about working with the Arnold Render Engine inside C4D. We will look at several technical and creative aspects of shading, lighting and rendering with Arnold. We will discuss ways in which we can reduce rendertimes and how to adopt an efficient workflow with Arnold. We will also shortly discuss some compositing aspects of C4DtoA. And at the end of this course you should feel comfortable taking on any project with Cinema 4D and the Arnold render engine.
The course is taught by R.P. (Netinho) da Costa. Da Costa is currently working as a CGI artist and TD at Lukkien. Lukkien is a multimedia company with a little over 200 employees. It is located in the Netherlands. Besides doing CGI, Da Costa is also responsible for CGI related R&D. He has worked on many national and international campaigns. For brands like Philips, Pioneer, MTV, Eneco, Schiphol Airport, Samsung and Toyota.
Next to CGI his background involved several years of programming. He has built dozens of proprietary plugins and pipeline tools for different Companies for both 3D and 2D applications. In recent years he has been an active beta tester for companies like Maxon and Solidangle.


官方地址:https://www.fxphd.com/fxphd/courseDetails.php?idCourse=518

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    阿诺德高级渲染教学【FXPHD - C4D221 Using Arnold in Cinema 4D】
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