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Fxphd_MODO入门教学第一部(MDO101: Introduction to modo, Part 1)

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发表于 2013-7-13 13:45:04 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式


内容介绍:This course will focus on providing you with the basic understanding of how to model, texture, rig, animate and render with modo 601 through a series of real-world production projects. In addition to exploring the basic user interface, modeling tools and the animation system, you'll get some hand's on experience with the interactive painting system, multi-resolution mesh sculpting and the character rigging tools.

Also, we'll explore the intricacies of working in the Shader Tree, UV mapping and texture placement. This course will conclude with an in-depth look at the rendering pipeline in modo, so we'll be taking a look at the global illumination system, sub-surface scattering, refraction and to setting up render passes using Modo's powerful Render Outputs framework. After completing this course, you will have an in-depth understanding of the workflow and techniques required to work with modo in a production environment.

Pat Crandley has been a 3D modeler, animator and editor in the computer animation and visual effects industry for over 10 years. Crandley served as the Post-Production Supervisor for the 3D Animation department at MTV and oversaw the production of a computer animated series called Video Mods. He also worked as the lead modeler and animator for a series of commercials for Coke, Mike’s Hard Lemonade and Debers Diamonds. He recently finished working at Peppers.TV as the Senior 3D Artist and Technology Geek. Currently, Pat is teaching the next generation of 3D modelers and animators at Sacramento City College and The Art Institute of California: Sacramento.

官方地址:http://www.fxphd.com/fxphd/courseDetails.php?idCourse=340

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发表于 2013-7-13 16:02:06 | 只看该作者
沙发还是我的。
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发表于 2013-7-21 13:58:13 | 只看该作者
不错  看看那

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发表于 2013-7-21 23:24:19 | 只看该作者
下载来看一看modo的神奇功能

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发表于 2013-8-30 09:04:29 | 只看该作者
xphd_MODO入门教学第一部

對這軟體很有興趣 先收下了
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    2017-6-17 09:07
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    发表于 2013-12-14 10:33:36 | 只看该作者
    谢谢楼主分享。。。新手。。
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