内容介绍:
Break through the VFX boundary inside of Unreal . . .
Nearly 7 hours of training aimed at getting anyone who wants to learn or refine their FX skills inside of UDK. Start at the very basics of particles in a game engine, avoid common technical and workflow mistakes that beginners often make, and learn about the most commonly used modules needed to make most FX. Also learn the key elements of a what makes a good effect, and texturing techniques to make particles from existing images and from scratch.