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本帖最后由 lszz6331 于 2014-7-17 20:12 编辑
游戏角色服装设计教程 - Clothing Design For Games - ZBrushWorkshop
1404896084_zbws_-_clothing_design_for_games.jpg (49.51 KB, 下载次数: 0)
使用软件:maya、Zbrush、Marvelous Designer 2、UV Layout、dDo、Hexels、TopoGun 和 Marmoset
教程大小:2.65 GB
Fullbody_BG_1500x1053.jpg (388.52 KB, 下载次数: 0)
Together with the amazing Ryan Kingslien and the fantastic crew at zbrushworkshops.com I’m proud to release a clothing design workshop focused on games that will span over 28 lectures focusing on softwares like Maya, Zbrush, Marvelous Designer 2, UV Layout, dDo, Hexels, Topogun and Marmoset.
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dDo.jpg (180.79 KB, 下载次数: 0)
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Hexels.jpg (210.96 KB, 下载次数: 0)
marmoset.jpg (196.14 KB, 下载次数: 0)
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topogun.jpg (154.31 KB, 下载次数: 0)
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UVLayout.jpg (246.57 KB, 下载次数: 0)
UVLayout2.jpg (233.9 KB, 下载次数: 0)
内容介绍:
Christopher Brändström is currently working as a full time freelancer. Previously, he worked for Framestore in London as a Concept Artist on several Hollywood feature films and commercials like Wrath of the Titans, World War Z, All You Need is Kill, RIPD naming a few. Besides working with movies and commercials, he has worked with games for more than 10 years on platforms like PSP, PS2, PS3, XBOX, XBOX 360 and Windows. He has worked on titles such as Battlefield Bad Company, Battlefield Bad Company 2, Mirror’s Edge and Need for Speed.
官方地址: http://www.ryankingslien.com/course/clothing-design-for-games
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