内容介绍:
In this series of lessons we'll learn how to take the output from a motion tracker app and import a 3D model and light, render and composite it into our original footage in NUKE. We'll begin this project by setting up our motion tracked scene by adding the original footage and aligning everything to make working easier. We'll then bring in our 3d object and learn how to place it in our scene. We'll then learn how to create ground geometry and create lighting that matches our original shot. We'll then create multiple render passes and layers to make compositing much easier. After we render, we'll jump into NUKE and learn about such topics as shadow matching, color matte usage and various techniques to match our 3d render with our live action back-plate. We'll finish with a global color correct and add realistic motion blur to finish our shot. 在这一系列的教训,我们将学习如何从一个应用程序的议案跟踪输出和输入的三维模型和灯光,渲染和合成为我们在Nuke原画面。我们将开始建立我们的运动跟踪场景加入原画面和调整,使工作更容易的一切这个项目。然后我们将把我们的3D对象,并学习如何把它在我们的场景。然后我们将学习如何创建地面照明几何和创造符合我们原来的拍摄。然后我们将创建多个渲染通道和层次,使合成更容易。当我们提供,我们会跳进杜克鲁克和了解阴影匹配等主题,雾色的使用情况和各种不同的技术来配合我们的3D渲染的行动与我们的生活背板。我们将完成与全球色彩正确的,现实的运动模糊添加完成我们的拍摄。 论坛因有你而精彩,希望大家能踊跃分享自己的私房东西,谢谢大家 |