TA的每日心情 | 奋斗 2017-8-23 09:04 |
---|
签到天数: 1 天 [LV.1]初来乍到
金牌会员
新浪博客:http://blog.sina.com.cn/w
- 积分
- 2447
|
1464-banner_1040.jpg (65.91 KB, 下载次数: 33)
下载附件 保存到相册
2014-2-27 14:29 上传
内容介绍:
Throughout this series of lessons we will be setting up procedural bakes and batch texture mapping. We will use sculpts from ZBrush, Headus UVLayout, xNormal, Quixel nDo2, and Quixel dDo 5.2.
We will learn about the creation of specific maps that are generated quickly. We will create maps such as normals from scratch, automatic creation of diffuse, and ambient occlusion among others, using Quixel's suite of software. Finally, we will be rendering out our bakes and model with Marmoset 1.10 and KeyShot for final usage in Photoshop.
官方地址:http://www.digitaltutors.com/tut ... nd-Ddo-in-Photoshop
下载地址: |
|