您好,欢迎来到CG之国 ,资源调整中,部分页面会尽快恢复。QQ:421800450

游戏BOSS战开发进程 - Digital Tutors Multiph

Ivy 2018-04-13 1151次浏览 18条评论 0 打赏作者 0 0
5146 5147 5148 5149 内容介绍: What you will learn In this series of Unity tutorials, w...
5146 5147 5148 5149 内容介绍: What you will learn In this series of Unity tutorials, we will learn how to create a multi-phase boss battle for a first person shooter. We will start out by learning how to set up our animated game boss for use with Mecanim in Unity. We'll learn how to properly import our boss's model, rig and animations. From there, we'll begin assembling the colliders needed to take and receive damage from the player. Then we'll jump into bringing our boss to life with scripting. We'll begin scripting the boss detection system that will be based on sight. Then we'll begin scripting the different states of the boss. Once we have the major framework of the boss's behavior, we'll begin tightening up the overall functionality by testing for any noticeable gaps in our logic. Then we'll wrap up the training by creating the boss health script that will bring the boss battle to an end. 官方网站: http://www.digitaltutors.com/tut ... oss-Battle-in-Unity 解压密码:www.cgcountry.com 下载链接: 链接:http://pan.baidu.com/share/link?shareid=79953209&uk=3610210282 密码:wh4d

18 条评论

Ivy
大神

Ivy

注册时间:2013-06-13
最后登录:10个月前
所在地: 河北省 石家庄市 裕华区
个性签名: 欢迎加入CGcountry,我们誓将分享进行到底,并打造属于大家的、专业的CG素材和教学网站。CGCOUNTRY13群 432243319
发布
带到手机上看