数学在houdini中的应用(Math in Houdini FX

AMorXhForSs 2018-04-13发布 1047次浏览 23条评论 0人采集 给作者打赏国币 0 0
13716 13717 13718 内容介绍: In volume two of Math in Houdini training. We...
13716 13717 13718 内容介绍: In volume two of Math in Houdini training. We will continue exploring the big role of math in creating visual effects and controlling the simulation behavior and this time we will move to more advanced concepts and provide cool projects. I will explain one of most important physical parameter: the gradient. And show you how to use it in rigging and collision and give you wide idea about using gradient in different operations in Houdini also We will go indepth with matrices and learn cool techniques using the matrix: it is the “Frame of Reference” you must know this magic secret about matrix. If you have many questions about Quaternion parameter, So we will dive into this concept and answer all questions with cool projects and we will see how to create quaternion field to effectparticles motion and if you don’t know what is the Vector 4, we will have cool project about using vector 4 inside the wire solver dynamics. And I will show you how it to build your own cloth simulation from scratch, this part will give wide idea about how the dynamic solvers work and what is the constraint , gravity , and how the collision is calculated ….. and many other math topics. Thank you. 官方地址: http://www.hossamfx.org/math-in-houdini-vol2/ 下载地址: 链接:http://pan.baidu.com/s/1geNHr4B密码:roai

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